February 2011
4 posts
suyobuttlovin asked: i love you man
Feb 27th
Game Development: "NAVIGATOR Update!"
Howdy, folks. Some of you will be interested to hear some progress on NAVIGATOR, and I am here to provide. I’ve also got screen clips of the most recent build to show off. The engine is becoming more and more solid by the days. I’ve modified a couple variables myself to make the game flow more naturally. As you can see, there are more graphical assets right now, as this is the...
Feb 18th
Game Dev Blog: "Getting Started?"
If there’s one thing I’ve learned in the past two years— it’s that patience is crucial to game development. If you’re currently interested in becoming a game developer— professional, independent, whatever, then maybe what I’m about to type may be of help to you. You can’t rush a good product if you hope for it to be good.  But there’s a...
Feb 10th
Game Development: "Project Announcement--...
A few of you might already be aware of this, but this past month I’ve been working on a secret project. Without revealing a bunch of juicy details— the project is called “NAVIGATOR” It’s a puzzle game that integrates a Puyo Pop/Tetris-style gameplay with small platforming elements. There are gonna be at least 4 gameplay modes, and every mode can be played either...
Feb 9th
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